Kategoria: Astray
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Sopecon 2016 test report
I did a small test run of character creation, echoes and on-the-spot shoe-stringed trauma mechanics at Sopecon 2016 with JSO, SA, WR and JSA. As a test the run was a massive success. But being introduced to PL’s +H was even more valuable. The new Downward Spiral or trauma mechanics stolen form PL’s superb +H work like a charm and…
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Extending Shades: the Touched
A small update to the Touched Shade. Background One day you just saw it. The Echoes, Hallows and all. It just become as real as Sun on a bright day. You instantly realized you could bring it here and enter the twilight. You just did not know how horrible it could be. Maybe you sought out…
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Rules update: Strain and Psyche
Strain is a concept we used in the Chthonian Highways to model stress and trauma suffered by a character. Each time the character is strained, a point of Strain is added to character. This approach has multiple strengths compared to the more traditional resource pool mechanics like Hit Points or Pool of Willpower/Psyche/Sanity etc. To sum up…