Avainsana: Storygame
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The Quick: Ashcan release
Our goal, from the beginning, has been to make an excellent character driven game with the best tech from the role-playing games and story games modern design trends. As the system starts to become stable enough for public review and testing – we distilled an Ashcan version to be used for playtesting and peer review […]
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Sopecon 2016 test report
I did a small test run of character creation, echoes and on-the-spot shoe-stringed trauma mechanics at Sopecon 2016 with JSO, SA, WR and JSA. As a test the run was a massive success. But being introduced to PL’s +H was even more valuable. The new Downward Spiral or trauma mechanics stolen form PL’s superb +H work like a charm and […]